Keep Me Alive pre alpha
button bashing simulation game
"Keep Me Alive" where the key to survival is managing various bars by constantly tapping different keys. If any bar drops below a certain level, your character starts feeling unwell. To stay healthy, you must keep all bars above 50 percent.
The challenge lies in the fatigue of your fingers, simulating how much effort your body puts in to keep you alive. It's in the early stages, but I believe it's a promising concept..
please leave feedback on what could be improved on :)
Status | Prototype |
Platforms | HTML5 |
Author | melvinspiel |
Genre | Simulation, Survival |
Made with | GameMaker |
Tags | 2D, Casual, Experimental, Pixel Art, Retro, Short |
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